The secretly named language learning app has been revamped to use LINQ for most of the XML handling. For those that don’t know, LINQ is a new technology that provides querying functionality in the .NET world. In my case I’m using LINQ to XML and it has seriously cut down on the size of the heaviest methods. Also, the part of LINQ to XML that I found least interesting when I read about it is actually the part I’ve found the best - the new
XDocument API. Anyway, LINQ combined with a new USB headset that provides some actually quite good audio means that the important fundamental features have been implemented and work. At the moment it can:
- Generate lessons based on vocabulary1 modules
- Generate lessons containing past content with the correct repetition timing.
- Actually play the lessons (but only on Windows2)
There are a few more things I want to add before I release any of it (like more audio for a start). But I thought I’d at least point out development is still happening :o) 1Instead of the Conversation > Phrase > Term style of Pimsleur I’ve decided to go for a more freeform approach to start with (inspired by me listening to Michel Thomas again). A vocabulary module just contains list of words and phrases that are processed in order. 2I still need a cross platform way to play audio. At the moment I use MCI which is part of
winmm.dll which is obviously Windows only. Although Wine has apparently implemented it almost completely but I’m not sure how I’d go about making that help me.