Portfolio
A running list of every project I have worked on. Currently only very lightly sorted and short on much detail.
| Title | Platform | Technology | Owner | Date |
|---|---|---|---|---|
| Numan | iOS | Swift + SwiftUI | Numan | 2026-02-16 |
| Next, Total Platform1 | iOS | Swift + SwiftUI | Next | |
| Next, Total Platform1 | iOS + Android | Xamarin Native + Forms | Next | |
| OliverBrown.me.uk | Web | Hugo | Personal | 2020‑07‑16 |
| Reed & Mackay | iOS + Android | Xamarin Forms | Chelsea Apps Factory | |
| KPMG Audit | Web | ASP.NET | Chelsea Apps Factory | |
| KPMG Transactional Services | iOS - iPad | Xamarin Native | Chelsea Apps Factory | |
| McLaren marketing | iOS | Objective-C + UIKit | Chelsea Apps Factory | |
| ECP | iOS | Objective-C | Chelsea Apps Factory | |
| iCuckoo | iOS | Objective-C | Chelsea Apps Factory | |
| Netter Atlas of Human Anatomy | iOS - iPad | Objective-C + UIKit | Tigerspike | |
| Gravitas | Xbox Live | C# - MonoGame | Personal | 2012-03-23 |
| I am Reacher | iOS - iPhone | C/C++2 | Distinctive Games | 2011-07-28 |
| Eureka | iOS - iPad | Objective-C + UIKit | Tigerspike | 2010-11-05 |
| HeliRescue | iOS - iPhone | C/C++2 | Distinctive Games | |
| Pool Ninja | iOS - iPhone | C/C++2 | Distinctive Games | |
| Anytime Pool | Flash3 | Adobe Flex + ActionScript | Distinctive Games | |
| Rugby Nations | iOS | C/C++2 | Distinctive Games | |
| Hockey Nations | iOS | C/C++2 | Distinctive Games | |
| Oliver Brown Music | YouTube | C# | Personal | |
| Betrayal Connected Companion | Web | Blazor WASM | Personal | |
| Tic-tac-toe Collection | iOS + Android | Xamarin Forms | Personal | 2018-01-24 |
| OliverBrown.me.uk | Web | Wordpress | Personal | 2005-04-14 |
| OliverBrown.me.uk | Web | Livejournal | Personal | 2004-12-12 |
| Trivia Central | Web | PHP | Personal | 2004-06-05 |
| OliverBrown.me.uk | Web | PHP | Personal | 2003-12-08 |
| SearchGecko | Web | PHP | Collaborative project | 2001-11-28 |
| Galaxia | Web | Shockwave | Personal | 2001-11-12 |
| Supremacy | Web | Shockwave | Personal | 2001-03-14 |
| Q War | Web | Shockwave | Personal | 2001-02-08 |
| Shocklive! | Web | HTML + CSS | Personal | 2001-02-08 |
| CCG Auto-Trader | Web | Perl | Personal | 2001-02-02 |
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Next operate something called “Total Platform” which is a service to operate primarily fashion based retail operations on behalf of other retailers. This includes everything from warehousing, retail, and, relevant to me, an app and website.
I worked on versions of the apps for Next, Reiss, Victoria’s Secret and Childsplay. ↩︎ ↩︎
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The games developed by Distinctive Games were made using a custom in-house engine. This was originally a JavaME engine, that was then ported to C (with bits of C++). This C/C++ version had implementations that ran on BREW, Android, iOS, and a few other platforms. ↩︎ ↩︎ ↩︎ ↩︎ ↩︎
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Anytime Pool was also available on JavaME, Android, and iOS, but I largely only worked on the Flash version, which had the most distinct codebase (the other platforms using Distinctive’s in-house engine). ↩︎