Salvaged Relationships in the Neutral Zone

February 7, 2010 by Oliver
Filed under: EVE Online, Entertainment, Games, MPOGs, Video Games 

There is a mission in Star Trek Online that is causing no end of problems. It caused problems in the beta and people assumed it was bugged. It was the same in headstart, and it is the same now. Everyone assumed it was just broken. But apparently someone submitted it as a bug and got a reply saying it was working as intended. It’s just confusing :P

This mission is called “Salvaged Relationships in the Neutral Zone”. It’s in the Ker’rat system in the Eta Eridani Sector block. It has two parts, the first part is to scan 8 Borg encryption nodes. This part is easy and fine. The next part is to destroy 4 Repair Hulks. This is where it gets confusing. There are many Borg vessels around as well as several Repair Hubs. The problem is Repair Hubs are not Repair Hulks. Destroying 4 Repair Hubs leads to the mission being failed (at least for Federation players).

Apparently (although I haven’t seen it myself yet) destroying enough Borg Cubes leads to the Repair Hulks warping in. So hopefully someone will search for this mission, find this page and learn how to do the mission. You see, the mission is a large arena style mission with up to twenty players, and if just one of them goes off destroying the Hubs, the mission fails. So I’ll just post in big letters here:

Repair Hulks are not the same as Repair Hubs. Don’t destroy Repair Hubs (at least if you’re Federation)!

PS – Since I’ve never seen the mission complete this is all just a theory at the moment. Except that destroying the Hubs ends definitely the mission without success…

Comments

3 Comments on Salvaged Relationships in the Neutral Zone

  1. Ryan on Tue, 9th Feb 2010 1:33 pm
  2. Oh man don’t even get me started on this mission – the local chat just turns into loads of ‘HULKS ARE NOT HUBS’ and so on messages :(

    Then you’ll get like 3/4 of the hulks, and some noob will blow up a hub and we all lose – I must’ve spent about 2 hours on it over all, and have no given up :)

  3. Jasko on Sat, 13th Feb 2010 2:39 pm
  4. They fixed it!!

  5. Frazar on Tue, 16th Feb 2010 3:02 pm
  6. From my own expirience, destroying those hubs actually works.

    If you look closely to what your tactical officer tells you right after all the nodes are scanned, you’ll see that you have to be fast. Apparently there are Klingons who want to get their hands on the borg technology.

    That would also explain why it’s in the Neutral Zone – Klingons and Federation players have different goals. Klingons need to salvage the technology, Federation players need to destroy it. So when you’re fast with destroying the hubs, you’re gonna win.