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		<title>.NET on OliverBrown.me.uk</title>
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				<title>Gravitas updated to .NET 10 and MonoGame 3.8.5</title>
				<link>https://www.oliverbrown.me.uk/2026/07/30/gravitas-updated-to-.net-10-and-monogame-3.8.5/</link>
				<pubDate>Thu, 30 Jul 2026 06:30:00 +0100</pubDate>
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				<description>&lt;div class=&#34;infobox&#34; &gt;&#xA;    &lt;div class=&#34;post__warning&#34;&gt;&#xA;        Interacting with this video is done so under the &lt;a href=&#34;https://www.youtube.com/t/terms&#34;&gt;Terms of Service of YouTube&lt;/a&gt;&#xA;    &lt;/div&gt;&#xA;    &lt;div class=&#34;infobox__content youtube&#34; style=&#34;position: relative; padding-bottom: 56.25%; height: 0; overflow: hidden;&#34;&gt;&#xA;&#x9;&#x9;&lt;a class=&#34;thumbnail&#34; href=&#34;https://www.youtube.com/watch?v=JsB14c32H98&#34;&gt;&#xA;&#x9;&#x9;&#x9;&lt;img src=&#34;https://img.youtube.com/vi/JsB14c32H98/maxresdefault.jpg&#34; style=&#34;position: absolute; top: 0; left: 0; width: 100%; height: 100%; border:0;&#34;/&gt;&#xA;&#x9;&#x9;&lt;/a&gt;&#xA;        &lt;iframe data-src=&#34;https://www.youtube-nocookie.com/embed/JsB14c32H98&#34; style=&#34;position: absolute; top: 0; left: 0; width: 100%; height: 100%; border:0; display: none&#34; allowfullscreen title=&#34;YouTube Video&#34;&gt;&lt;/iframe&gt;&#xA;    &lt;/div&gt;&#xA;    &lt;div class=&#34;post__warning&#34;&gt;&#xA;        View this video &lt;a href=&#34;https://www.youtube.com/watch?v=JsB14c32H98&#34;&gt;directly on YouTube&lt;/a&gt;&#xA;    &lt;/div&gt;&#xA;&lt;/div&gt;&#xA;&#xA;&lt;p&gt;&lt;a href=&#34;https://www.oliverbrown.me.uk/gravitas/&#34;&gt;Gravitas&lt;/a&gt; is a gravity-simulating space game I originally released on Xbox Live Indie Games, and developed using XNA.&lt;/p&gt;&#xA;&lt;p&gt;Nearly &lt;a href=&#34;https://blog.gameswithgravitas.net/2020/09/16/reviving-classic-gravitas/&#34;&gt;six years ago&lt;/a&gt; I spent a few hours porting the game to &lt;a href=&#34;https://monogame.net/&#34;&gt;MonoGame&lt;/a&gt;, but never took it further.&lt;/p&gt;</description>
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